Main Mechanics
Beast Bumpers is a turn-based physics brawler: you fling your beasts into the enemy team, bounce off walls and chain big hits. Here is everything a battle runs on.
In battle
- 3 vs 3
You bring a team of 3 beasts. Players take turns - each turn you launch one beast.

- Aim and shoot
Aim at the enemy team and shoot - by tapping, dragging or pulling, whichever controls you pick. You have 30 seconds per turn.

- Bounce for damage
Use the walls for trick shots - every bounce before a hit makes that hit stronger.

- Critical hits
Sometimes a hit lands as a critical hit and deals double damage. Each beast's crit chance is on its page.

- Rage and Ultimates
The Rage bar fills when your beasts deal and take damage. When it is full, use a beast's Ultimate - its big special move. Every beast also has a Passive that is always on.

- Win the battle
Knock out every enemy beast to win.

- Grim Finale
Battles can't last forever. From turn 10 a deadly fog creeps in from the edges and the safe zone gets smaller every turn. Any beast left in the fog takes damage at the end of each turn. You get a warning a few turns before it starts - keep your beasts in the middle and knock enemies into the fog!

- Comeback pickups
When your team falls behind, healing, Rage Spheres and coins can appear in the arena - grab them.

Beast stats
How much damage a beast can take before it is knocked out.
How hard a beast hits. Skills get stronger with Attack too.
How fast and how far a beast flies at full power. Faster beasts cover more ground and bounce more.
Your chance for a hit to deal double damage. It goes up as you level the beast.
Ranked
- Trophies
Ranked Battles win you trophies and losses take some away. Collect enough to climb the ranks.
- Adventure
Every ranked battle also moves you along the Adventure track - even a loss.
- Seasons
Seasons last about a month and end with a reward for the best rank you reached.